RikoDev

Updates

What is changing

A plain record of progress. Entries marked as development notes describe work in the source builds. They are not public releases.

No public release has been published yet. Releases will appear in this log with their checksums.

  1. SiteSite update

    Download hub is ready

    The Downloads page, release feed and checksum verifier are in place.

    • Builds will appear here as soon as a first release is published, with size, date, supported Android version and SHA-256.
    • You can already check any APK you download against a published checksum, entirely in your browser.
  2. IBD3D PanelDevelopment note

    Accuracy and motion update

    Every code in the catalogue was reviewed against its sources, and the app got lighter motion.

    • Each entry now carries a source badge and an evidence note. Conflicting and unverified claims are labelled instead of presented as fact.
    • 207 codes are browsable. Five that belong to a different game were retired from search and categories.
    • Home gains a 'Get the Game' shortcut that opens the game's store page.
    • Shorter list and navigation transitions, with faster lookups for favourites and history.
  3. RIKO MusicDevelopment note

    Performance pass

    A focused pass on smoothness across the app.

    • Screens now collect state in a lifecycle-aware way, so they stop working when they are off-screen.
    • Artwork requests are remembered between redraws, and animation loops pause while hidden.
    • Debug logging is switched off outside debug builds.
  4. RIKO MusicDevelopment note

    Interface rebuilt on one component system

    Home, My Music, Favorites, Playlists, Search, Queue and Settings now share one set of components.

    • Back navigation was unified so each press does one predictable thing.
    • The Now Playing timeline gained an aurora-style waveform treatment.
    • Equalizer presets are now mapped by frequency, and saved settings carry a version for safe upgrades.